3D Modeling, Animation, Texturing, & Lighting, Classic Drawing.
3D Max, Maya, 3D studio, Unity, Photoshop, Adobe Premiere, Corel Draw
Work Experience
2016-2019 Gameton (Gameverce)
Mobile game company . Сharacter animation, Rigging
3D modelling , Texturing of assets
for projects :
"Best Friends" ,"Alisa Soliterra ",
"SOLITERRA"
Gameton
subsidiary of Plarium company
2014-2016 Plarium
Mobile game company 3D modelling, Texturing of locations and environment
for projects :
"Color Smash Story", "Gates of War"
Plarium
is an Israeli mobile, social, and web-based
game developer and publisher,
known for Massively multiplayer online games
2010-2013 Mordagan
Production Ltd. 3D Vizualization of architecture projects
2006-2008 VIEWPOINT 3D Vizualization of architecture projects
3D modelling, Texturing, Lighting, Rendering
Viewpoint
is the leading company in Israel at
producing high resolution computer generated
renderings/images and video
2003-2005 DPSI
Animation studio Environment modeller
Modelled 3D locations and environment for
various projects
Including :
“Happily N`Ever After” feature film for John Williams, Producer of “Shrek”
”Monster Monster Trucks” for Disney Playhouse producer Jim Jinkins
”Cabbage Patch Jump” for Mattel Toys “Cabbage Patch”
line of doll “Monster By Mistake” Canadian Television series
2002-2003 Tzohar
Production ltd. Environment modeller
3D locations and environment for
various projects Including “Onkolos”
2001-2002 Poenta ltd. Israel, Petah-Tikva.
Environment modeller:
Modelled 3D locations and environments for various advertising campaigns
1988-1989 DnieproGiprotrans design institution
Dnipro, Ukraine Architect
1985-1988 TurkmenGosProekt design institution Ashgabat, former USSR
Architect
Education
1977-1984 Architecture 2nd degree Dnipro Construction Academy, Ukraine. MSc.